=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- XenoGears Unofficial Walk-Through / FAQ Part 2 v. 0.6 By: Gino Caparas (gino_c@compass.com.ph) Last modified: Feb. 2, 1999 Copyright 1998 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Contents 1. Introduction 2. What's New 2. Controls 3. Game Secrets 4. Walkthrough : Disk 1 I. A Young Priest II. At the Brat House III. Transport Ship Infested IV. Burning Souls V. Ocean Floor VI. Chasing the Rolling Stone VII. Babel Tower VIII. Stranded on Top IX. Sky City Shevat X. Intruder Alert! XI. Shevat Generator Battles XII. Protect Nisan! XIII. Shakh Attack XIV. Gate 1 -Margie XV. Gate 2 -Babel XVI. Gate 3 -The Deep XVII. Into Solaris 5. Walkthrough: Disk 2 6. Acknowledgements 7. Other FAQs =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 1: INTRODUCTION This walkthrough/FAQ is the 2nd part of the 2-Part FAQ set. It contains info halfway Disk 1 up to Disk 2. If you're not yet here, then I suggest you look for whatever you're looking for at the first FAQ which contains Disk 1 stuff. This, however, is not to restrict you, but it may contain some parts that may spoil you on certain things. Alien? Now where do I get this FAQ? Well, you should get them in these sites: -www.gamefaqs.com--Has a lot of FAQs and updates daily! -www.console-gamer.com--Also has a lot of good FAQs. Check it out! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 2: WHAT'S NEW Again, a list of modifications: v. 0.2 Only up to Introduction. v. 0.5 Halfway through. v. 0.65 Almost finished Disk 1 stuff. Deleted my walkthrough file. Sheesh! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 2: CONTROLS | Map | Battle | Yggdrasil III | Card Game Directional buttons: Move : Move cursor : Turn/dive/lift: Move Square : Open Menu : Med. Attack :Call the Bridge: Card to L deck Triangle : Jump : Weak Attack :Thrust Forward : Card to R deck Circle : Run (hold) : Cancel : Land : Not used Cancel Cross / X : Examine : Fierce Atk. : Enter : Not used Select : Map on/off : Not used : Map on / off : Surrender Start : Pause : Pause : Pause : Try to guess L1 :Quick turn L: Not used :Quick turn Left: Card to L deck Rotate Map Rotate Map R1 :Quick turn R: Not used : Quick Turn R : Card to R deck Rotate Map Rotate Map L2 + R2 : Get on/off : Not used : Not used : Not used Gears =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 3: DISK 1 & 2 SECRETS 1) The 3 Badges 1- RPS Badge- Beat the Rock-Paper-Scissors King in Lahan 5 times. 2- Tag Badge- Talk to the hawk in the Orphange's pen. He'll ask you to get the 3 chickens inside. Just talk to them and they'll follow you for a short time. Once there are 3, talk to him again to get it. 3- Hide-&-Seek Badge- In Bledavik, find the kid 5x then talk to him again. 2) Hide-and-Seek Kid locations 1. He's in the corner from the staircase that has the broken roof over it. 2. In the corner by the north exit in town. 3. Check the barrels near Ethos Workshop. 4. An arch by the west side of town 5. In the tiny corner to your right when you come in. 3) Speed Card Game locations 1- The boy in the corner in Supply Entrance facing a computer-like gizmo 2- Bum in corner facing a small red octagon 3- Queenie. (Amazon on a crate with 2 drunks marching in place nearby.) 4- (Optional) Big Joe: on the Yggdrasil 2's deck. 4) How to get the 4 chests in Supply Entrance 1- Behind a fence near the Gear Part supplier and the card-game boy. Jump on a crate to get in. 2- Behind big crates in lower part. Go to the Computer Room (with the open door) then jump down. 3- On the pail-thing. Get across several bridges like a plank and a big knife to get there. 4- On the moving pail-thing near the big gun. Once it shows up, jump below it to make it drop down on the floor. 5) The 3 books in the Orphanage Book 1- In the first room with Billy, go up the stairs and talk to the kid who looks like a rabbit. Say YES and he'll give you the book. Book 2- Check the toilet and someone should be inside. Go out, go in then check it once more. A rat will give you the Book. Book 3- You need Rico in your party for this one. One of the rooms has a little boy and Primera in it. Talk to the boy, and he'll say that his father had a bell. Rico should have his doubts and give the Bell Amulet in exchange for Book 3. He'll tell you a bit about Redrum, too. 6) The Dawn, Dusk and Dark rocks in Shevat You might get to a stepping stone in Aphel Aura which is supposed to be inactive. You should get the 3 rocks to activate it. 1) Dark rock: There is a stepping stone in the Chu-Chu place. Get down, and go to one of the nearby doors. If you see a single old man in red, talk to him and he'll ask you if you like fishing. Answer, then go to the top of the fountain. Press X and you should be fishing. Wait at least 3 "..." word ballons before you pull it up. 2) Dusk rock: Go to the devastated house. Check the doll on the table. 3) Dawn Rock: Face the direction where the angel statue at the Shevat mini- map is facing, then go to the outer ring and press X at the edge. If you want to do it the hard way, keep examining every part of the outer ring. For a LOT more secrets, please check out the Secrets FAQ of Matthew Emirzian (mtemichan@aol.com) found in this page. You can also download it in his own website in http://members.aol.com/mtemichan/xenofa60.txt =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 4: WALKTHROUGH This is the 2nd part of the WalkThrough. The info. here is from the first use of the Yggdrasil II up to the very end, in Disk 2. I put it this way for better readability of the FAQs. =-=-=-=-=-=-=-=-=-=-=- I. A YOUNG PRIEST =-=-=-=-=-=-=-=-=-=-=- The Yggdrasil II will manuever like the Ygg 1, except that it can go through both sand and water. All you have to do is look for the Ethos HQ. You may go to the Orphanage first, but since you'll be going here later, you might as well check out the HQ first. Once inside, walk forward and Billy should come. Keep following Billy until you get to the Infirmary. There, Elly will disband and you should control your party with 2 people. Up to here, waste some time, talk to everyone and do some serious gatecrashing in their rooms. You have to do these in order to get Elly back. Once you do this, exit that room you're in, and if you did it right, Elly should be outside. With Elly, go back to the infirmary. Watch the scenes, then go to the Orphanage. =-=-=-=-=-=-=-=-=-=-=-=-=- II. AT THE BRAT HOUSE =-=-=-=-=-=-=-=-=-=-=-=-=- There are tons of things to do here! If you wanna play, jump on the swing or the empty side of the 2nd See-Saw!! Also, check out the hawk in the pen. If want to have fun in this place, check the Secrets part of this FAQ. Anyway, go to the first part where Billy is. By the way, you may want to ring the bell upstairs! Climb the ladder, then check the string by the window. It should go DINGDONGDIIINNNGGDOOOnnggdiiiiiinnnnngg..... Now talk to Billy then watch some scenes. Now look for Billy. Remember that blue cupboard back there? Examine it to find Billy. Once again, watch more scenes then go out. You'll be inside the Yggdrasil automatically. Go to the gun room (where Maison is) and save if you want. Talk to Sigurd then watch the funny scenes. Now go back to the Gun room after the scenes, then look for Billy by the table. Talk to him and watch some more. Party change. Go out of the Yggdrasil through the ladder then you should be in the Ethos Transport Ship. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= III. TRANSPORT SHIP INFESTED =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You won't be able to get back to the Yggdrasil, so I guess this can also be considered a dungeon. Get in the ship, then notice the detail that it's dark. If it's not dark, check again until you can clearly see that it IS DARK. Billy should say that there is a switch in the middle. If you can't get through the boxes, try jumping near them. Press the switch to unlock the doors and turn on the lights. There's a save point in a room nearby. If it's locked, check a diff. door, or press the switch. Go up the ladder, keep going, then go down. You may see that this room is full of coccoon-like things. Smoked ham, I hope? Feel free to bump into them: it won't result in a battle. Press the switch in here. Get in the next room. There should be a lot of doors. Check everyone of them and get the treasures. There's also a shower here full of rust. If you turn it on, Billy would think that it is blood instead of water and rust! Did that surprise you? By now you should have the Cabin Key item. Use it on a door and it should say that it's rusted shut. Run into it a lot of times (like bumping it) and it should come off. Keep going until you see a small hatch on the ship's top. If you do, don't enter yet: there's a save point nearby. Save and get ready for a surprise. Jump in then watch. Fight here! ---------------------- --BOSS FIGHT--BLOODY-- ---------------------- Recognize the figure? Don't tell me you forgot?? It's the Redrum, silly... or it's brother, I guess? This guy's name is Bloody, (I was hoping for Murder) and it's hair is black instead of the normal red. It does all the things your friendly neighborhood Redrum did in the sewers. He does the Murder attack (steal all HP) more often, so I hope you stocked up on the Zeta juice! I STILL suggest using Citan's Suiseii for this battle. With Billy's Holy Light spell, this is easier. He'll say something afterwards. Go to the door nearby (the ONLY door there) Watch some scenes again, then fight the Giant Wels the Bloody summoned. -------------------------- --BOSS FIGHT--GIANT WELS-- -------------------------- This is the first time you use Renmazuo, Billy's Gear. Use Renma's Ether gun (Square) if you want to hurt it. The other attacks won't. An alternate tactic here is to use any Ether attack, whether it be Healing Light or Bart's Heaven Cent. He'll grow and raise his Atk, but his Def goes down. Keep using Ether attacks until the others can attack him with X or Combos. Use FixFrame if you want. End of Wels! =-=-=-=-=-=-=-=-=-=-=- IV. BURNING SOULS =-=-=-=-=-=-=-=-=-=-=- Hey, I didn't end that chapter! Seriously, I thought it was getting long. Anyway, you should be in the Ygg by now. If you talk to Sig, he'll tell you to talk to Margie. You can skip this part, but she's actually your Manager, so to speak. That means talk to her if you want to change members. Remember the Wildcat Bar waitress? She does the same thing. Anyway, go back to the Ethos HQ. Watch the surprise here. Everyone's DEAD!!! You can exit if you want, but since this game's linear, you have to go here. There are monsters here: namely 2 kinds of Assasins, which are Wels-type and Etones. Go to whatever place you want or get those out-of-the-way chests. Go down to the Infirmary, and watch the short scene and a fight. Remember those locked doors before? You can enter them now. Also, there are some other rooms quite close to the Infirmary. Go inside them to find a Shevat Agent and Big Joe! How'd he get in there? Anyway, exit, then you'll get to an open elevator. Get out of the elevator, then get in the only door accessible now. Watch about the Ethos' true intentions and Shakhan, too. Go out, then watch. You'll be shocked in this part! Fight afterwards, then follow Bishop Stone. Watch once more, then watch a quite long sequence. =-=-=-=-=-=-=-=-=-= V. OCEAN FLOOR =-=-=-=-=-=-=-=-=-= Party Change here. Save first. Now go to the Thames. You may want to check out Big Joe on the Yggdrasil's deck. Talk to him to play Speed. Quite easy. Talk to the Captain and learn about the Ethos Dig Site. Go there. It's just North of the Thames. Go down the elevator and get in the nearest door. Watch. Keep going forward, fighting monsters and some guards on the way. You'll get o a door which will say "Execute Manual Scan" or something. Say yes, and get to a nearby terminal. It's the room with lots of pods and a computer. Check the console, then go back to that door. You can now enter. Again, go on until you find two doors in one room: a gold door and a silver one. Go to the silver one and check the computer. Watch, then check the tube with the naked girl. Perverts ahoy! Watch, then fight the other 2 Elements: Seraphita and Tolone. ------------------------------------ --BOSS FIGHT--SERAPHITA AND TOLONE-- ------------------------------------ I hope you brought Billy, since he'll be useful. Fire Rings or Water Rings will work in this fight: Sera's attacks are all Wind, and Tolone's attacks are all Fire. You can also use Chiseii or Suiseii. Anyway, keep using D. Blows against them or the AP Bar combo to finally extinguish Sera's fire, or rock Tolone's "Gin n' Tonic Futon" brain, according to Seraphita. It's really Positronic Photon brain. If you've noticed, Tolone's a cyborg, and watch the Positron Beam attack if you don't believe me. Next part! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- VI. CHASING THE ROLLING STONE =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go out and get as far as your 1st save point in this place. Save then go out the door. Watch, then fight the guy in the red Gear. ------------------ --BOSS FIGHT--ID-- ------------------ Yep, the name's Id. If you're one of those guys who think it's I.D. (Idaho or dentification Card), I have to say that I don't think so. The letter D isn't capitalized. Anyway, the fight is quite long and hard (at least for me), so I hope you saved. I think you should recognize the fighting style by now. I won't tell you about this! His attack does 70, and his DeathBlows do 200. Ouch? There's also his Radiance Ether Attack that is weak. You may need quite a number of Zetasols here, but if you're lucky, you will beat him without using the Zeta fluid. Billy MUST be alive at all times, because of his Goddess Call, Goddess Eyes and Holy Light spells. They enhance your Speed, (just like Booster) Def and also heal you. Luckily, I beat him the 2nd time around, and he didn't do much damage. The AP Bar Combo is risky, so stick with Normal D-Blows. Watch after the fight and go out. No choice here. Watch on the Ygg's deck, then go down. If you check the Clinic, Fei's not inside! WHERE is he?? Anyway, go to the Gear Dock and go to Weltall. Fei will be there without any memory of the previous activities. You can also see that Weltall is smoking, PIPING hot! Heh, more suspicions? Don't speak too soon: you may regret it. Watch, then fight Stone on the Alkanshel. ------------------------- --BOSS FIGHT--ALKANSHEL-- ------------------------- Hey, he's all red! His true form! How nice... Grahf comes in, so don't expect something pleasant. At the first try, he's invincible, so don't bother attacking. After at least 3 turns, Jessie will break Alkanshel's barrier which prevents you from attacking, and you can finally attack him. I hope you changed your party and used Rico. He's a big help, esp. his Bomber Head. Watch out for his Seal attack, which does 2000+ damage, and I hope you installed the Seal Ar. Also, there's the Mass Limit attack which halves all your HPs. If this happens, use Fix Frame HP. More or less, you'll end up with only a few Fuel left, but you'll never run out completely. I didn't. Watch Prim talk (at last!) then party change! Hey! Fei's OK! Anyway, head for Babel Tower. =-=-=-=-=-=-=-=-=-=-= VII. BABEL TOWER =-=-=-=-=-=-=-=-=-=-= Babel Towew is that ve-ewwy taww towew on an iswand neaw the Ethow Dig Site. Hah! I love baby talk... Make sure your party's set, since you won't change for a long time starting now. Renmazuo is possibly a must here. Get inside and get used to the numerous jumps. If you fall down in here, you'll go back to the bottom of the Tower and start again. Don't worry: it's not too big. You may bump into some forced battles against Gears called Traffic Jams. Billy will kill them with a Square and Fei using X. Once you get to a rope, press X before you fall. You'll cling on and try to swing your way across. To swing, hold Left/Right until you get the momentum, then Left/Right + Tri. to jump. Up will stop the rope, while Left+Right is impossible. There is a bridge(?) here which will go up and down when you get on. To cross, simply time your jump if you don't want to fall. Once near the 2nd rope, Fei will that you should go up to the Comm Center. Jump on and save on the Mem Cube. Get in the door nearby out of your Gears and get the chests inside. Check console and watch the transport show up. Go out, fall down and get in the transport. Keep going up. When the hatch locks itself way up there, check the right (not left) console. Watch your journey, then fight Ramsus in his once Id-destroyed Gear, Wyvern. ------------------------------- --BOSS FIGHT--RAMSUS (WYVERN)-- ------------------------------- Don't you just hate him? TOO easy. Just pound on him with Lvl. 1 or 2 combos. After the fight, you won't be able to get out. I hope your characters are all good choices! =-=-=-=-=-=-=-=-=-=-=-=-=- VIII. STRANDED ON TOP =-=-=-=-=-=-=-=-=-=-=-=-=- Saving is TOP PRIORITY. Get in the right (not left, that door is rusted) door and keep going. After a while, Fei will see a small door and suggest to go in it. Get in off your Gears and get the chests. Check all 4 consoles. One of them will do something to the big lens. It's useless for now. All you have to do is disable the door locks. Go out after everything, then keep going South. You should go across some jumps, and if the scene changes, talk to the FixBot nearby. He'll only fix you up, not sell things. There are also some invisible Traffic Jams here, resulting in a forced fight. Get the chest, then jump on top of the green pod at the other side of the room. It's actually a giant Traffic Jam Gear. Forced fight here. Beat them and it should float up. Keep going up, jumping on the Jams and fighting. At the 2nd part of this place, try not to fall. If you do, you may have to repeat the whole thing all over again. At the end, when Fei asks you if you should go up, go up. Sheesh! Why does he have to ask? He's the leader! On top, get to the Mem Cube WITHOUT getting in the middle. You might regret it if you do. Save, then get on the middle. Watch, then fight Seibzehn. ------------------------- --BOSS BATTLE--SEIBZEHN-- ------------------------- Do whatever you can to her since Seibzehn's attacks can only deal 1200 damage to a single character. Once her HP goes down, she should now keep using Fix Frame HP that heals for 400 HP only. Big deal!! Just finish it off with some combos and use Booster if you want to. Piece of cake, right? MNYAHAHAHAHA HAHAHAHAHAHAHAHA!!!!! Seib this!!!!! =-=-=-=-=-=-=-=-=-=-=-=- IX. SKY CITY SHEVAT =-=-=-=-=-=-=-=-=-=-=-=- Do you remember what the dog-kid in the Orphanage bed called Shevat? Yep! "The Land of Skinful Termites!" During the scenes, Maria should go out. Don't bother following her. To use the elevators called "stepping stones," get on them and press X. Anyway, go up and explore. I suggest getting the 3 Rocks in Aphel Aura. Check Secrets part of this FAQ. There's also a jukebox for some music testing, and even a place full of Chu-Chus! Surprise? Talk to the old Chu-Chu inside the Chu-Chu room infront of the item guy to get some special goodies for obtaining all three badges. There's also a Gear Shop if you looked hard enough. It's your choice if you want to buy some parts. According to my sources, there's a drawback to this. I don't know... just buy some parts for Weltall and a few useful Gears if you're short on cash. Look for a single devastated house here. At the first floor is a simple mirror to look at. Go to the top floor and get inside the room. Watch the short mushy scene and check the cabinet. You don't have to, but there's a simple... pun? What's it called? Just check the rocking horse and Maria should show up. She'll ask you to go to the Royal Palace or something. It's the one with an angel statue at the exit. Look for Yui, Citan's wife inside if you want to. Now go to the double doors. Wiseman is here, surprise! Get in another double door and go forward as much as you can. You'll eventually talk to Queen Zephyr. Watch, then go out. Sleep in the room somewhere here, then go talk again to Zeph. Agree, then watch the next scenes. =-=-=-=-=-=-=-=-=-=-=-= X. INTRUDER ALERT! =-=-=-=-=-=-=-=-=-=-=-= You're supposed to leave one of your guys to let Maria join. If you got Billy, you should NOT leave Billy. If you ever make a mistake, just talk to that guy again and change. Keep going down until the dock, and you should be stopped with scenes. Dungeon up next. Check the nearest chest to the left for a map in these shafts. (press SELECT) Just keep going on, jumping on every fan blade there is and saving everytime. A monster called Gimmick here has 6 HPs only, but you can only deal 1 damage. Just use Tri. atks to beat these bums. You'll bump into Big Joe here, too! How'd he get in there? Use the map whenever you're lost. Once at the final save point, save, then go down the nearby manhole. Go to Seibzehn's dock, then watch the short surprise, and a bit about Seibzehn's "curse," or that's what Dominia said. Just enjoy the gossip, and Shevat should be attacked. I guess you've heard of the Geneartor Battles almost everyone hate, huh? Well, this is the real thing! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= XI. SHEVAT GENERATOR BATTLES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Better get ready. Along your conversation with Zephyr, you should choose 4 people for the battles. After choosing, choose to get ready first when Citan asks, then save at the bedroom in the castle. Once you're ready, go back to the Queen's room. If you think you need to change the Assignments, you had better do it now. I suggest these guys to be used: ---------------------------------- --BOSS FIGHTS--GENERATOR BATTLES-- ---------------------------------- Gen. 1- There are a LOT of Solaris Guards and 2 Littlefoot Gears. A guard can cause 400, so watch out. Elly, with her Aerods attack may be good for this. Gen. 2- 3 VERY fast White Knights to fight. They'll do 1 damage. What a joke!! Citan or Bart can be up to this. Gen. 3- There are 2 White Knights and a special Gear called Citadel. Forget the Knights first, but if you're impaitient, Citadel will have to wait. The Citadel's attack are strong, so a Frame HP will be good. Stier or Renmazuo is possible, but since Billy probably has more combos, I'll suggest him. Use Booster and the highest attack level combo you've got. Dying MAY be quite rare for those of you who are seasoned veterans when it comes to RPGs. Gen. 4- 2 White Knights and a big Gear called Avalanche is in here. Just like everyone (I guess), Fei is recommendable. If you consider, though, Renmazuo's just as fast, and maybe even stronger, so Billy's your 2nd choice. Weltall is STILL your best bet. The Avalanche's Sonic Boom lowers Def, so use Holy Light or Inner Healing. The Knights will do 100 damage if that happens! Again, just like in Gen. 3, use your best combo, Booster and Fix FrameHP if you wanna win here. The chance of dying is also nil to some. Defeat those guys and watch the amusing cut scene up next. You may want to remember the Chu-Chus' Scientific Name, then awe at the great sight of Chu-Chu growing! Yep! Fight Achtzehn. ------------------------ --BOSS FIGHT--ACHTZEHN-- ------------------------ This may be the first AND last time you use her, but that's up to you. Acht will do only 0 damage to Chu-chu. This is also the 1st time you see a Gear do a full transformation. (He becomes a cannon ala Megatron) Do a lot of X atks. on him. Watch more. Oh man, I love this music! Makes me want to hum along. Fight him again with Seibzehn. --------------------------------- --BOSS FIGHT--ACHTZEHN (AGAIN!)-- --------------------------------- Keep using X, Square (lvl. 3) about 3-4 times to take him down. Watch even more, and gain a new Special Option for her (Graviton Cannon). Save again, and go down to the dock. Get down the smaller stepping stone near the bigger one. You should see the Yggdrasil there. Get in, talk to Sig and be amazed! =-=-=-=-=-=-=-=-=-=-=-=- XII. PROTECT NISAN! =-=-=-=-=-=-=-=-=-=-=-=- As you may remember, Fei and the others just got the Ygg 3 from Shevat. You better check the controls (Part 3) if you don't know. At this point, I spent a LOT of time building up my characters and getting a handful (landfill, to be exact) of normal D.Blows and Elemental D.Blows. Equip your newly acquired Wizardry Ring from Achtzehn to raise your learning rate. Check FAQ #1 if you don't know how to learn them. If you got at least Chikei or Kakei for Fei, then that's quite a sign you're ready. Go to Nisan and enter the city. You'll see Shakhan's guards patrolling inside. Fight all 5 groups of 4 afterwards. You can go to the Tool Shop and buy things or save while doing this. Up next are some scenes and a not so tough decision. While chasing after Shakhan, Bart will ask for a 3rd party member. Yep, your best bet is Billy. If you made a mistake and took Maria or someone worth thrashing, (read: Chu-Chu) you'll just have to reset. No turning back now. After you got Billy, Margie'll go ahead. Save or buy before following her. You should find her in the small cave's entrance behind the Church. Get there through the E or W gate of the city. Talk to her and keep going down inside. It's a long way, but bear with it. Once at the end, Margie will ask you if she'll open the door Bart forgot how to. Choose whatever. If you chose to do it yourself, then you'll just have to examine the right (not left) side of the grey thing. It should show a console and open the door. Get in and get ready for a quite hard battle inside. Just use your best combos. Watch the several scenes, then go forward and get in the elevator. Check the console and go up. As soon as the elevator stops, you'll have to press X to exit. Get to the nearest door to find a bridge with a Mem Cube and a chest. Watch, then save. Go up. Once you get to a long set of doors called the Energy Block, try to get in the correct door. It's right if it has 2 diff. doors inside. It's the 2nd door from left, 4th from right (or vice-versa, depending on your point of view). Get in the nearest one and save inside. Check that console called the Jasper Lock in the middle and watch. Go to next door. There is a big door there. Get in and marvel at the Omnigear. Watch, then check in between the Omnigear's feet. Watch more, go back to the bridge and find the Tool Guy inside. Save. Stock up on him first. Check the console inside. If you checked the correct one, you'll get to see Bart talk fast, and see another foul-up!! Shakhan will come in and spoil all your fun shortly afterwards. =-=-=-=-=-=-=-=-=-=-=-= XIII. SHAKH ATTACK =-=-=-=-=-=-=-=-=-=-=-= Save once you're in control. Buy some tools if you need to. Exit, then try to go as far as the Jasper Lock. There are guards here, so be careful. Inside is a quite revealing scene about Sigurd: don't miss it! Once you're in control, save in the Mem Cube. Get in the next door and get ready to watch the great Omnigear Andvari in action. Next up is a fight. -------------------------- --BOSS FIGHT--NEO ETONES-- -------------------------- This is the first time you use Bart in Andvari. As you may notice, Andvari is actually just like Bart's previous Gear, Brigandier. Consider it as a souped- up version. This also applies to Billy and Rico's Omnigears. The only new Omnigear that's different from the original is Fenrir, Citan's Omnigear. It uses a sword, that's why! In this battle, use combos and other attacks. Each Etone has only about 3000 HP. You'll be watching a long sequence of scenes. Get out of the room and save. Stock up, and exit the town. There's a new destination! =-=-=-=-=-=-=-=-=-=-=-=- XIV. GATE 1 -MARGIE =-=-=-=-=-=-=-=-=-=-=-=- The Yggdrasil is nowhere to be found this time. Go to the cave near Nisan. It's actually left of Nisan, and it looks big. I hope you get Bart and Maria in your party. Inside, keep going until you fight 2 Neo Etones. You've fought them before, so you should know what to do. You better not be beaten up here, since Shakhan is up next! Get in the door, watch Grahf crash in and fight. ----------------------- --BOSS FIGHT--SHAKHAN-- ----------------------- Everyone says this part's tough, but with some Seal Armors equipped, this won't be much of a problem. I suggest you try and get Maria and Bart with you. He'll attach himself to the Generator to get some power. In this state, he won't attack you, but instead do a funny animation: he tries to reach out for you! Never thought a boss would do that! He'll deattach himself soon, and this time he'll counter. Use Bart's Wild Smile for this part. He'll be using Seal Punch as an attack, so I hope you equipped some Seal Armors! He'll attach to the Generator again, and he'll heal himself for 1000 HP if you attack him, so DON'T try to attack him. Just heal or Charge. He also uses an damage-all attack called Ignas Storm which does 1500-3000 damage. Keep using your best combos (or even Infinity, if you have them) and remember to use Fix Frame HP. Soon, he'll croak. More scenes here, and you should get out. Again a LOT more scenes, and even a big chunk about Sig's past. Don't miss this one! In the table discussion, you can rotate the camera if you wish. After all's done, you should be outside Bledavik. Next stop: Babel Tower. =-=-=-=-=-=-=-=-=-=-=- XV. GATE 2 -BABEL =-=-=-=-=-=-=-=-=-=-=- You may check out Bledavik now, or even Nortune. If you go to the Battling Arena in Nortune, you'll find out that the Battling thing's up and running again! Check it out! With Citan and Elly with you, go to Babel Tower. Citan explains in this part. Save if you wish to. Get in the door like you did before, and the Yggdrasil will leave. The scene shall change to Billy, and you'll have to change your party. I suggest you get Maria as your third member (actually, I think you HAVE to) and Bart as the 2nd. After your party change, you'll return to Babel Tower. Go to the small control room where you went into before. You remember, don't you? Inside is a short scene, and Dominia and Kelvena will come in and spoil your fun. ------------------------------------------ --BOSS FIGHT--BLADEGASH AND MARINEBASHER-- ------------------------------------------ Prepare to fight these two another time. I hope you equipped Elly with the Flare Rod, since Kelvena's Gear will be hurt more. You and Elly will be the members. Kill off marinebasher first, then Bladegash next. Marinebasher does more damage, and I hope you also equipped something like a Water Damage Down part. There's a Nereid Cyclone-type attack from Marinebasher that costs 2000+ damage, so that's the reason to take her out first. Just don't waste too much fuel. Watch more and you should be fighting Seraphita & Tolone in their Gears. --------------------------------------- --BOSS FIGHT--SKYGHENE AND GRANDGROWL-- --------------------------------------- With Andvari and Seibzehn, this fight's a sinch. Skyghene's attacks are Wind- based, while Grandgrowl has Fire-attacks. Fire-defense parts and Wind-defense parts may work here, but you might not need them Bart and Maria with you. Just do your highest combos like Seibzehn's X, Square combo. Go watch more scenes, and a fight with Dominia and Kelvena follows. ------------------------------------------ --BOSS FIGHT--BLADEGASH AND MARINEBASHER-- ------------------------------------------ What? You think I made a mistake here? No, this isn't a mistake. You shouldn't have wasted fuel before, or else this fight may turn out hard. If you wanna save fuel for a Fix Frame, then keep using X attacks and Level 1 combos. Keep doing the things you did a while ago, and you might survive. There's another fight with the Scum Sisters. --------------------------------------- --BOSS FIGHT--SKYGHENE AND GRANDGROWL-- --------------------------------------- Here we go again! This just HAS to be an easy battle if you have Andvari and Seibzehn. Pound on them once more and the battles stop here. Once the laser hits the Babel Tower mirror, there will be a long scene. New quest, too! =-=-=-=-=-=-=-=-=-=-=-=-=- XVI. GATE 3 -THE DEEP =-=-=-=-=-=-=-=-=-=-=-=-=- Your destination is the Thames. Go talk to the Captain and get to know the 3rd gate location: under the sea, in the Sargasso Point. Talk to Hans to hear a quite bad pun, and how he thinks he's lost his "porpoise." (Get it? Purpose? Porpoise? Pun there...) There are also some good new parts in the Thames' Gear Shop: never leave without them. Once you're ready, talk to Sigurd. Agree to go down into the sea, and after a very short scene, you'll be underwater. I guess you know, but the fastest way to move is by jumping. You can link your jumps to keep floating. Be careful: some crossroads can be found here. There's a part here with the current running against you. If the current dies, then just keep jumping forward. Look for a chest which has a switch inside. You'll know that's it if there's a rumbling sound. Once you've examined that switch-chest, go back to the place with the current. There's no current this time. Enter the hole with weeds and keep going forward. Soon, you'll be transported in a place with a single chest and a door. Enter the door. You'll be introduced to a Gear with hands in it's head. Yep, Crescens. ------------------------ --BOSS FIGHT--EMERALDA-- ------------------------ Emeralda is the pilot of Crescens. She only has attacks and some elemental spells. They do about 2000. Big deal! Just pound on her, since this fight's easy. Use Fix Frame if your HP gets low. Watch more scenes here, and even a hint about Fei's past. This is also the first time you get to see Solaris, so stay tuned! You're headed there! ***WARNING*** This is the last time you will see the world map as it is. If you didn't get to see some parts of the game, or maybe even forgot some secrets, you better do it now. A back-up file is also optional. =-=-=-=-=-=-=-=-=-=-=-= XVII. INTO SOLARIS =-=-=-=-=-=-=-=-=-=-=-= You should be in Shevat by now. Go save in a Memory Cube. Prepare yourself, buy Gear Parts or items, anything! Once you're ready, talk to Queen Zephyr. Say "Let's Go!" and you should be on your way to Solaris. You're travelling First Class! (on Seibzehn! Hahahahah!) Watch. Once the traveling's done, you should be upsidedown. Don't worry about this. Get in a nearby pod. It should have a hole. Get in, and Fei'll get lost. There's also a Mem Cube inside. Go save. Exit, and there should be a short scene. Go to the westernmost platform, get on and press X. Elly should be inside and will join you. Exit. Go to the middle platform. (There are only 5) Inside the pod, talk to the guy in a green vest called Samson. Fei even mistook him for his dead friend, Timothy! Agree with him and he should go out. Go out as well. Go to the nearby tower with a guard to the right of Samson's pod. Talk to that guard and he'll let you pass. The next part is a maze. Get through the door and there should be 2 tubes. Go in any tube. There are some floating Security Cubes in this part. Don't get in their line of site or they'll throw you back to the start of the maze. Keep hiding and you should bump into Samson soon. Watch the quite funny scenes. You will have to go on without him afterwards. Get in the next door, and there should be another scan. Just get near it and Fei'll do everything for you. Just keep going through all the doors and you'll be in a town. =-=-=-=-=-=-=-=-=-=-=-=-=-=- XVIII. THE UNNAMED TOWN =-=-=-=-=-=-=-=-=-=-=-=-=-=- In the town, try to explore as much as you can: this is one-chance only! You may buy some items in the nearby shop. Also, look for a room with a small Gear flying around. On the wall is a cameo poster of Tifa! Try and look for Big Joe in here, too! Save in a Memory Cube first. Try to look for it. PART 2 STILL UNDER CONSTRUCTION. PLEASE BEAR WITH IT. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 5: ACKNOWLEDGEMENTS I'd like to say Thank You to these happy campers that have helped me: - SquareSoft for making this wonderful game, and Big Joe! - GameFAQS for publishing this work - Richard Lissimore (richard@console-gamer.com) for putting this FAQ in his site, www.console-gamer.com. - My folks for the PC, Playstation, the CDs and me =) - Matthew Emirzian (mtemichan@aol.com) for his suggestion in remaking this FAQ, his words of praise (my ego grows everytime I read that =P) and his Secrets FAQ also found here in GameFAQs. Go check it out! (plug-in intended) - Miko Jao (no, he's only HALF Chinese): for contributing many of the Disk 1 & 2 stuff and for answering most of my questions - Patrick Coloma (no, he's not Spanish) for the publicity, some stuff and his Expert Gamer magazine (formerly EGM2.) - Erik Eleazar (no, he's ALSO not Spanish) : for the Disk 1 things - Maki Fong (no, he's... umm... well... I... ahh... dunno if he's Chinese) for his daily play time, plus his info. and questions - Sandy Garcia (no, no, no) for correcting me in some parts - Pooh-Pooh (no, she's not my teddy bear) for keeping me awake with her barks - Me. (No explanation necessary.) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PART 6: OTHER FAQS Here are other commendable FAQs to look for: ALREADY POSTED Xenogears walkthrough part 1 Knockout Kings move list FAQ Secrets FAQ by Matthew Emirzian (mtemichan@aol.com)for a lot of secrets! UP AND COMING Xenogears walkthrough part 2 (all done) Mega Man Legends FAQ by Erik Eleazar (he is really late...)